Kestrel
Light industrial hauler
- Mass
- 62 t
- Thrust
- 1.2 MN
- Crew
- 1–3
- Cargo
- 180 m³
One pilot, two berths, and enough cargo volume to make a living between moons. The first hull in the game, and the one every system is tested against.
Light industrial hauler
One pilot, two berths, and enough cargo volume to make a living between moons. The first hull in the game, and the one every system is tested against.
Approach, match velocity, dock, and walk out into the station. No transition screen at any point in that sequence.
patchThe installer now only installs the launcher, and the launcher downloads the game wherever you tell it to. Updates are staged and verified before anything is replaced, so an interrupted update leaves a game that still runs.
patchFlight from orbit to a landing site is continuous. No transition screen, no loading, and the terrain under you is a pure function of the seed.
Beam, fracture, and haul. The first loop that pays for fuel.
Player-authored stations and bases, in a world with no rules protecting them.
Authority moves between nodes with the player unable to tell where the seam was.
Fly it